KCGStudyDXLibProject
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UIImage メンバ一覧

継承メンバを含む UIImage の全メンバ一覧です。

_anchor (定義場所: IUIRenderer)IUIRendererprotected
_gameObject (定義場所: IComponent)IComponentprotected
_GetAnchorPoint(float &x, float &y, float width, float height) constIUIRendererprotected
_GetRotationRadian() constIUIRendererprotected
_GetScreenPosition(float &x, float &y, float width, float height) constIUIRendererprotected
_rotation (定義場所: IUIRenderer)IUIRendererprotected
_uiScale (定義場所: IUIRenderer)IUIRendererprotected
destroy() overrideUIImagevirtual
fixedUpdate() overrideUIImagevirtual
getGameObject() constIComponent
getLayer() constIRenderer
IComponent()=defaultIComponent
IRenderer()IRenderer
IUIRenderer()IUIRenderer
loadImage(const std::wstring &filePath)UIImage
render() overrideUIImagevirtual
setAnchor(AllEnumSpace::Anchor anchor)IUIRenderer
setGameObject(GameObject *obj)IComponent
setImageHandle(int handle)UIImage
setLayer(int layer)IRenderer
setRotation(float degrees)IUIRenderer
setUIScale(float scale)IUIRenderer
start() overrideUIImagevirtual
UIImage()UIImage
update() overrideUIImagevirtual
~IComponent()=defaultIComponentvirtual
~IRenderer()IRenderer