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UIText メンバ一覧

継承メンバを含む UIText の全メンバ一覧です。

_anchor (定義場所: IUIRenderer)IUIRendererprotected
_gameObject (定義場所: IComponent)IComponentprotected
_GetAnchorPoint(float &x, float &y, float width, float height) constIUIRendererprotected
_GetRotationRadian() constIUIRendererprotected
_GetScreenPosition(float &x, float &y, float width, float height) constIUIRendererprotected
_rotation (定義場所: IUIRenderer)IUIRendererprotected
_uiScale (定義場所: IUIRenderer)IUIRendererprotected
destroy() overrideUITextvirtual
fixedUpdate() overrideUITextvirtual
getGameObject() constIComponent
getLayer() constIRenderer
IComponent()=defaultIComponent
IRenderer()IRenderer
IUIRenderer()IUIRenderer
render() overrideUITextvirtual
setAnchor(AllEnumSpace::Anchor anchor)IUIRenderer
setColor(unsigned int color)UIText
setGameObject(GameObject *obj)IComponent
setLayer(int layer)IRenderer
setRotation(float degrees)IUIRenderer
setText(const std::wstring &text)UIText
setUIScale(float scale)IUIRenderer
start() overrideUITextvirtual
UIText()UIText
update() overrideUITextvirtual
~IComponent()=defaultIComponentvirtual
~IRenderer()IRenderer