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NormalPhysics メンバ一覧

継承メンバを含む NormalPhysics の全メンバ一覧です。

_gameObject (定義場所: IComponent)IComponentprotected
destroy() overrideNormalPhysicsvirtual
fixedUpdate() overrideNormalPhysicsvirtual
getGameObject() constIComponent
getVector() constNormalPhysics
IComponent()=defaultIComponent
NormalPhysics()NormalPhysics
pushObject(ICollider *collider)NormalPhysics
setGameObject(GameObject *obj)IComponent
setGravity(const float gravity)NormalPhysics
setIsGravity(bool isGravity)NormalPhysics
setMaxGravity(const float maxGravity)NormalPhysics
setVector(const VECTOR vector)NormalPhysics
start() overrideNormalPhysicsvirtual
update() overrideNormalPhysicsvirtual
~IComponent()=defaultIComponentvirtual