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KCGStudyDXLibProject
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継承メンバを含む IUIRenderer の全メンバ一覧です。
| _anchor (定義場所: IUIRenderer) | IUIRenderer | protected |
| _gameObject (定義場所: IComponent) | IComponent | protected |
| _GetAnchorPoint(float &x, float &y, float width, float height) const | IUIRenderer | protected |
| _GetRotationRadian() const | IUIRenderer | protected |
| _GetScreenPosition(float &x, float &y, float width, float height) const | IUIRenderer | protected |
| _rotation (定義場所: IUIRenderer) | IUIRenderer | protected |
| _uiScale (定義場所: IUIRenderer) | IUIRenderer | protected |
| destroy()=0 | IComponent | pure virtual |
| fixedUpdate()=0 | IComponent | pure virtual |
| getGameObject() const | IComponent | |
| getLayer() const | IRenderer | |
| IComponent()=default | IComponent | |
| IRenderer() | IRenderer | |
| IUIRenderer() | IUIRenderer | |
| render()=0 | IRenderer | pure virtual |
| setAnchor(AllEnumSpace::Anchor anchor) | IUIRenderer | |
| setGameObject(GameObject *obj) | IComponent | |
| setLayer(int layer) | IRenderer | |
| setRotation(float degrees) | IUIRenderer | |
| setUIScale(float scale) | IUIRenderer | |
| start()=0 | IComponent | pure virtual |
| update()=0 | IComponent | pure virtual |
| ~IComponent()=default | IComponent | virtual |
| ~IRenderer() | IRenderer |