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KCGStudyDXLibProject
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継承メンバを含む PlayerLifeManager の全メンバ一覧です。
| _gameObject (定義場所: IComponent) | IComponent | protected |
| addLifeZeroEvent(T *obj, void(T::*method)()) | PlayerLifeManager | inline |
| destroy() override | PlayerLifeManager | virtual |
| destroyLifeZeroEvent(T *obj, void(T::*method)()) | PlayerLifeManager | inline |
| fixedUpdate() override | PlayerLifeManager | virtual |
| getGameObject() const | IComponent | |
| getLife() const | PlayerLifeManager | |
| IComponent()=default | IComponent | |
| minusLife() | PlayerLifeManager | |
| PlayerLifeManager() | PlayerLifeManager | |
| setGameObject(GameObject *obj) | IComponent | |
| setLife(int life) | PlayerLifeManager | |
| start() override | PlayerLifeManager | virtual |
| update() override | PlayerLifeManager | virtual |
| ~IComponent()=default | IComponent | virtual |