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KCGStudyDXLibProject
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継承メンバを含む ICollider の全メンバ一覧です。
| _gameObject (定義場所: IComponent) | IComponent | protected |
| collide(const ICollider &other) const =0 | ICollider | pure virtual |
| collideWithAABB(const AABBCollider &other) const =0 | ICollider | pure virtual |
| destroy()=0 | IComponent | pure virtual |
| destroyOnCollisionEnterEvent(T *obj, void(T::*method)(ICollider *)) | ICollider | inline |
| fixedUpdate()=0 | IComponent | pure virtual |
| getGameObject() const | IComponent | |
| getOnCollisionEnterEvent() | ICollider | |
| ICollider() | ICollider | |
| IComponent()=default | IComponent | |
| setGameObject(GameObject *obj) | IComponent | |
| setOnCollisionEnterEvent(T *obj, void(T::*method)(ICollider *)) | ICollider | inline |
| start()=0 | IComponent | pure virtual |
| update()=0 | IComponent | pure virtual |
| ~ICollider() | ICollider | |
| ~IComponent()=default | IComponent | virtual |