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ICollider メンバ一覧

継承メンバを含む ICollider の全メンバ一覧です。

_gameObject (定義場所: IComponent)IComponentprotected
collide(const ICollider &other) const =0IColliderpure virtual
collideWithAABB(const AABBCollider &other) const =0IColliderpure virtual
destroy()=0IComponentpure virtual
destroyOnCollisionEnterEvent(T *obj, void(T::*method)(ICollider *))IColliderinline
fixedUpdate()=0IComponentpure virtual
getGameObject() constIComponent
getOnCollisionEnterEvent()ICollider
ICollider()ICollider
IComponent()=defaultIComponent
setGameObject(GameObject *obj)IComponent
setOnCollisionEnterEvent(T *obj, void(T::*method)(ICollider *))IColliderinline
start()=0IComponentpure virtual
update()=0IComponentpure virtual
~ICollider()ICollider
~IComponent()=defaultIComponentvirtual