|
KCGStudyDXLibProject
|
継承メンバを含む EnemyBullet の全メンバ一覧です。
| _gameObject (定義場所: IComponent) | IComponent | protected |
| Attack(ICollider *collider) | EnemyBullet | |
| destroy() override | EnemyBullet | virtual |
| EnemyBullet() | EnemyBullet | |
| fixedUpdate() override | EnemyBullet | virtual |
| getGameObject() const | IComponent | |
| IComponent()=default | IComponent | |
| setDirection(VECTOR dir) | EnemyBullet | |
| setGameObject(GameObject *obj) | IComponent | |
| setLifeTime(float time) | EnemyBullet | |
| setSpeed(float speed) | EnemyBullet | |
| start() override | EnemyBullet | virtual |
| update() override | EnemyBullet | virtual |
| ~IComponent()=default | IComponent | virtual |